According to 9to5Mac, the violation relates to section 4.2.1:
Apps should use APIs and frameworks for their intended purposes and indicate that integration in their app description. For example, the HomeKit framework should provide home automation services; and HealthKit should be used for health and fitness purposes and integrate with the Health app.
In other words, using VPN or root certificates to remove ads being displayed in apps is not using the “APIs and frameworks for their intended purposes” and are, as such, a no-no.
Apple has been quick to point out though that contrary to earlier reports, is not a change in policy, but instead just a case of Apple enforcing existing policies.
“This is not a new guideline,” Apple said in a statement. “We have never allowed apps on the App Store that are designed to interfere with the performance or capabilities of other apps. We have always supported advertising as one of the many ways that developers can make money with apps.”
That last part makes a lot of sense for Apple, since many of its developers rely on advertising to monetize apps, and app wants to maintain good relationships with developers (even if that means upsetting those in the adblocker business).
It has also been suggested that part of the reason for Apple suddenly removing these VPN-based adblockers is that they interfere with the ads that Apple itself is displaying in iOS 11’s Apple News app.
Apple went on to say that it would be removing any similar apps it comes across that “may have snuck on to the App Store.”
This means that the only adblocking feature available to developers is the Safari Content Blocker, which can only block web ads being displayed in the Safari browser.
It’s unclear where this leaves apps such as Adblock and Weblock.
Starting next week, Google will make a significant step towards moving users off two-step verification sign-in delivered by SMS.
Google has continued to support SMS for two-factor authentication despite the National Institute of Standards and Technology last year deprecating it from its preferred list of out-of-band authentication methods.
The main reason for deprecating SMS is that it isn’t safe. An attacker could, for example, con a mobile network operator to redirect the SMS to their phone. There are also numerous malicious Android apps that capture SMS codes sent from banks to users.
In place of SMS, Google will be pushing Android and iOS users towards its prompts-based 2-Step Verification (2-SV) sign in. Google launched this in June 2016, with a key advantage over SMS being that the process occurs over an encrypted connection.
In February, it also improved prompts with additional contextual information, such as the device, location, and time of the attempt to sign in to a Google account.
Starting next week Google will display an invitation to people who use 2-SV SMS to switch to prompts. Google isn’t dropping support for familiar SMS just yet, but it is signaling it may eventually do so.
For now, Google is pitching the switch as a “better experience” for 2-SV. Users can chose to keep the prompt-based sign-in flow or opt out, however anyone that goes back to SMS will receive “follow-up notifications” after six months.
This presents no change for Android users, who can receive the prompts without an additional app. But iOS users who rely on SMS for Google 2-SV will need to install the Google Search app on their phone.
“Overall, this is being done because SMS text-message verifications and one-time codes are more susceptible to phishing attempts by attackers,” Google explained.
“By relying on account authentication instead of SMS, administrators can be sure that their mobile policies will be enforced on the device and authentication is happening through an encrypted connection.”
Pretty much a year ago today I wrote a piece about the then iOS 10 public beta where I called it a mess. Then, a week away from release I published another assessment where I once again called it mess, but at least now it was a snappy, stable mess.
So, where does iOS 11 fit into the grand scheme of things?
What’s interesting about iOS 11 is that while there are a few nuggets of “cool new stuff” baked into the platform – ARKit is probably going to be the biggest, but even small features such as Do Not Disturb I’m Driving feature are cool, and I get the feeling that that particular feature will help save lives – what iOS 11 seems to be mostly about is fixing the mistakes that Apple made in iOS 11 while at the same time making new mistakes that Apple will no doubt try to fix in iOS 12.
Most of these problems, as you might expect, are to do with the user interface. After all, this is the thin layer of light that separates the user from the code, and while it’s easy to bolt new features into the operating system, making those features accessible and easy to use can be a real challenge. Doubly so if you have to shoehorn them into an existing user interface without any major revamping.
With iOS 10 Apple made some big changes. A year ago I highlighted three aspects of the user interface that I found particularly frustrating. These were the Messages app, the lock screen notifications, and the Control Center panel. Well, I can tell you right now that in iOS 11 Apple has made the Messages app even more cluttered, tried to fix notifications by essentially making them less prominent, and thrown more clutter into the Control Center without giving how to add it much thought.
You know what it all reminds me of? Those Windows 8 and Windows 8.1 days when Microsoft decided it would be a good idea to transform Windows from a keyboard/mouse interface to a touch-first interface, and made huge arbitrary changes to longstanding aspects of the interface, which then kicked off a cascade of fiddling and tweaking to try to solve problems it had created for itself.
This is an operating system’s midlife crisis. A point where legacy and bloat hit critical mass and there’s a push to try to fix things. Unfortunately, that push to fix things usually just makes things worse.
What Apple is trying to do with iOS 11 isn’t the same – the problem facing iOS is essentially down to the fact that iOS started out as a simple platform, and over a decade Apple’s cluttered it up with bloat and notifications and features to the point where it created notifications overload and made the Settings app unusable – but it’s resulted in the same knee-jerk user interface “fixes.”
And it’s odd how some of the solutions are the same.
Just as Microsoft’s solution to the messy bloated Control Panel was to create a Settings app to be the new home for basic operating system tasks that people want quick access to, when the Settings app became cluttered, Apple put features that users need most often into the Control Center panel.
And you can tell when companies have given up on solving user interface problems when the solution offered to a messy user interface is to create more user interface rather than fix the underlying issues.
Don’t get me wrong, the changes that Apple has made to the Control Center are all welcomed, but the Settings app is still a mess, and there’s still a lot more that could have been done to make the Control Center better. Quite honestly, the Control Center I’m seeing in the iOS 11 beta is what we should have got in iOS 10, but for some reason it took Apple over a year to refine this feature.
iOS 11is still awfully buggy, and with a couple of months to go until it’s released, I expect a fair bit of refinement to happen, so I’m going to reserve final judgment for now. However, past experience suggests that with the September launch date coming up fast, Apple is mostly focused on bug fixing and performance optimizations at this point, and what we see now is likely close to what we will all be getting later this year.
Bottom line though, if you’re an Apple fan that’s been guffawing at all the blunders and missteps that Microsoft has been making over the years, it’s time to choke down a big slice of humble pie because iOS 11 is now having a midlife crisis.
On Monday Apple released the public beta of iOS 11. With its release, the average user can install and test the unfinished operating system before its official release this fall.
Because iOS 11 isn’t finished and in its current state there are bugs, unfinished features, and features that will end up not making the final release, we can’t offer a formal review quite yet. But that doesn’t stop us from taking a look at the changes the update brings to the iPad line.
Two of the most notable features, multitasking, and drag-and-drop, are sure to transform how the iPad is used on a daily basis. Both features are aimed at making it easier to be productive on an iPad. Even though iOS 11 is still a couple of months away, it’s clear to me both features are poised to deliver on that promise.
There’s no question that multitasking on an iPad Pro running iOS 9 or iOS 10 was a chore. You could use up to two apps at the same time, either in slide over or split screen mode but it required far too many taps and swipes to use.
With slide over, an app would take the focus off of the main app and allow you to interact with only the Slide Over app. Once you were done, you could tap on the full-screen app, forcing the slide over app to vanish.
Split screen apps meant you could use two apps at the same time, either in a 75/25 or 50/50 screen real estate arrangement. It was useful, sure, but there were some painful drawbacks such as finding and opening the second app, and the inability to interact with the second app while using slide over.
The entire multitasking workflow worked, but it was cumbersome.
For iOS 11, Apple basically started over. A new app dock, similar to what you see on a Mac is now used. Split screen is still present, but is more versatile (25/75 is now possible).
Slide over is still there, but it looks different. Instead of being the only active app, you can now interact with the slide over and the full-screen app at the same time. In fact, you can now use three apps at the same time; two in split screen, another in slide over.
To open another app in split screen or slide over, you no longer have to swipe through a vertical list of apps. Instead, you swipe up from the bottom of the display to reveal the app dock. From there, you drag an app icon to either side of the display and let it go. The app then opens in slide over mode. If you want to use split screen, a quick down gesture on the slide over app locks it into place.
Additionally, iOS 11 adds workspaces to the iPad. Say you’re using Microsoft Word and Safari in split screen, but need to open the Mail app. When you switch to Mail, iOS 11 remembers you have Word and Safari open on the same screen, and it saves that arrangement as a workspace. So the next time you open Word or select that space from the multitasking screen, both apps will be open and at the ready.
If there’s any one feature that’s going to speed up daily workflows and productivity, drag-and-drop is it. As much as there was a need for better multitasking, the ability seamlessly share items between apps was sorely missing.
For example, prior to iOS 11 in order to place a link within an email, users would need to highlight the link, copy it, select an insertion point, and then paste. Now when users touch a URL, for example, it immediately begins to hover. The user can then drag it to an email, document, or message and let go. Boom, the link is in place and you’ve saved precious seconds.
The feature doesn’t stop with text or links. You can also move files and folders between apps, including to and from the new Files app from Apple where iCloud Drive, Box, Dropbox, and document management apps come together to help you manage your files.
Just a few weeks into testing iOS 11, I’ve found myself managing files in ways I had previously reserved for my Mac. For instance, I have taken hundreds of screenshots of features in iOS 11. I mark them up, add arrows, blur out private information, and use the screenshots in various posts for work.
In the past, I’ve organized and managed these files on my iMac. It was far easier to select and move multiple files and create nested folders on a Mac, which has proper file system access than it was on an iPad.
Between the Files app and the new drag-and-drop feature, I’ve been able to manage and organize all screenshots directly from the iPad Pro just as easily, if not quicker, than I could have on my iMac. Drag and drop isn’t limited to one file at a time, either. You can select one, then tap more files, and then move them to the same spot. It streamlines the process in an intuitive way.
The best part? Because all of these files reside in my iCloud Drive account, all of the changes I make sync to my iMac.
There are many more capabilities and use cases drag-and-drop will bring to the iPad lineup beyond moving files and text links, but until it’s released this fall and developers begin pushing out app updates, we can’t truly grasp how much can be done. But if this short video preview from the team at Agile Bits showing the ability drag-and-drop a password into a login field is any indication, we are in for a treat.
I haven’t even begun to touch on other notable features in iOS 11, such as taking notes from the lock screen with an Apple Pencil, or an improved virtual typing experience on the smaller iPad Pro. There’s plenty more to cover here, and we will, as iOS 11 begins to take shape closer to launch.
In many ways, iOS 11 is more of a macOS-lite operating system than it is iOS on the iPad. And that’s not a bad thing.
As I continue to use, learn, and adjust to multitasking and drag-and-drop with iOS 11 on the iPad Pro, I’m gaining a new appreciation for the tablet. Indeed, Ross Rubin is correct in saying the iPad has an identity crisis, but iOS 11 feels very much like the iPad is starting to find its path.
Imagine unlocking your iPhone and scrolling to your favorite app only to find that when you tap on it, it doesn’t work any more. Well, if you’re still relying on an old app that hasn’t been updated recently, iOS 11 will be the end of the line.
Read also: iPhone 8: What we think we know
As the WWDC 2017 keynote opener, Apple kicked off with a video titled “Appocalypse,” which took a light-hearted look at the turmoil that would result if people’s favorite apps suddenly stopped working. It’s a bit of fun from Apple to highlight the importance of apps — and their developers — not only to Apple but to society as a whole.
But what Apple didn’t say was that there is an ‘appocalypse’ coming, and that the end is indeed nigh for a whole class of iOS apps.
Apps that you might be relying on.
For some time now, Apple has been warning iPhone and iPad users that legacy 32-bit apps may slow down their devices, but with the recent release of iOS 10.3, Apple has escalated things by making it clear that the end is nigh.
If you’ve seen the warning (shown below) in relation to an app you use, then that app is a 32-bit app and Apple is getting ready to withdraw support as soon as iOS 11 is released, which is likely to be in September.
One study suggests the number could be around 187,000 apps, or some 8 percent of the 2.4 million apps in Apple’s App Store, with apps in the games, education, and entertainment categories being the hardest hit.
So, what do you need to do to get ready for the coming ‘appocalypse?’
The first thing you need to do is check for app compatibility using the built-in checker tool (you need to be running iOS 10.3 or later for this to work). Go to Settings > General > About > Applications:
From there, you’ll get a list of all the 32-bit apps on your iPhone or iPad that won’t run on iOS 11. If you’re lucky, you won’t have any apps listed, or the apps that are listed will be old stuff that you forgot you had installed and no longer use.
However, if an app that you are relying on is listed, then you need to get ready for its demise.
The first thing to do is check to see if there’s an updated app, because sometimes developers release a new app rather than update the old app. If getting a replacement is that simple, then you’re in luck.
But if there isn’t an update, then you need to start preparing now for the app to stop working as soon as you update to iOS 11. You might be able to put off upgrading for a while, but the idea of holding back on an upgrade that will contain security updates for any length of time in untenable.
If the app is a game or something you use for entertainment, then its loss won’t be all that critical, but if it’s something that you rely on for work, then its demise has the potential to be a significant productivity speed bump.
So here’s what you’ll need to do:
Good luck! You might need it.
Apple on Monday announced significant changes are coming to the iPad’s operating system this fall with the release of iOS 11.
The changes demoed on stage made it clear Apple is working hard at changing user behavior – and perhaps more importantly, perception – of the iPad lineup. Instead of viewing and using the device for watching movies or passively checking email, Apple wants users to treat it as a computer. Or as ZDNet’s Ross Rubin puts it, with iOS 11 Apple’s iPad has a grown up.
As someone who used to work primarily on an iPad Pro, and eventually grew too frustrated with the lack of meaningful updates to improve the computing experience, I am very intrigued and hopeful about the changes in iOS 11.
The new app switcher, for example, makes it easy to visualize what you are working on and quickly find apps. Drag and drop eliminate unnecessary steps to share text or photos between documents and apps. The Files app will eliminate the need to bounce between apps to find a document.
These are all things I’ve wanted on the iPad Pro from day one.
However, there’s one feature I’m disappointed not to see in iOS 11: Multiple user support.
Sharing a computer is commonplace among families, and why should the iPad line be any different? From a feature and perception standpoint, the iPad would certainly benefit from it.
Proper multiple-user support on an iPad is no doubt a tricky feature to figure out. Allocating storage, managing user accounts and app installs all have to be taken into account.
Yet, Apple solved those engineering challenges with Shared iPad for classrooms in January of 2016. As each student logs into his or her assigned iPad, the device will download apps, homework, and assignments. In other words, the device looks and works just as the student left it.
It’s unfortunate Apple hasn’t yet decided to bring the same feature to the iPad for the average user, outside of a classroom.
Perhaps the combination of releasing a $329 iPad to spur purchases amid a consistent decline of tablet sales is enough motivation to not release a feature that will surely cut back on the number of tablets sold.
It’s difficult to say why Apple continues to keep an important computer-like feature from the iPad lineup, but maybe, hopefully, one day soon, the iPad will gain one of the last features on my personal checklist for it to truly replace a laptop.
Microsoft (finally) has added one of the most requested features to Outlook mobile: The ability to add and edit contacts.
The company is adding this feature first to Outlook for iOS, according to a June 5 blog post, though it doesn’t specify exactly when it will be live. On Outlook for Android, this capability is still labeled — as it has been for a year or more, I believe — as “coming soon.”
When I switched an Android phone a year-plus ago, I didn’t realize immediately that I couldn’t save contacts to the default contacts app on my phone. I really liked the Outlook on Android app at first, but this limitation, plus some sync issues I began having at the end of last year, which required me to reset my Outlook app on a regular basis — led me to look for alternatives.
Happily, I discovered Nine Mail, a fully featured Outlook-on-Android alternative from 9Folders Inc. that I’ve been using ever since. Although Outlook is free for Android phones and Nine costs $9.99, I am still glad I switched.
According to Microsoft’s blog post today, contact cards in Outlook mobile also are being redesigned. From the post:
“Tap on any name in your messages or events to access phone numbers, email addresses and other details, like Skype IDs, along with your contact’s picture. Tapping a phone number will allow you to choose between calling, messaging or FaceTiming your contact.
“The new contact card now also displays your recent conversations, shared attachments and any upcoming meetings you have with that person.”
There are still some limits as to what Outlook can do regarding contact editing.
Today’s post says “due to the underlying capabilities of iOS and Android, Outlook provides a one-way push of contact information from Outlook to your phone. Newly added contacts and changes made in Outlook will sync to your built-in Contacts app. However, edits made in the contacts app will not sync back to Outlook or your email service.”
Apple has taken the wraps off of iOS 11, the next iteration of its mobile operating system for iPhones and iPads. As usual, there are a bevy of features lined up for the new OS, along with a few clues as to what’s next on the device front.
“This is going to be the best and biggest WWDC ever,” said Apple CEO Tim Cook, as he kicked off the keynote in San Jose, Calif. By the time iOS was on deck, Apple’s senior vice president of software engineering, Craig Federighi, took over to outline the latest iOS changes. Here’s a quick look:
Messages: In iOS 11, a redesigned apps drawer now brings up apps and stickers in Messages. iMessages are also automatically synchronized in iCloud, which helps to optimize storage by reducing the size of the cache.
Apple Pay: This is a big one — Apple Pay is now available for person-to-person payments. It’s integrated with messages as an iMessage app so money is sent and received right in the transcript. Federighi said Apple Pay will be available at 50 percent of US retailers by the end of this year.
Siri: Apple’s AI assistant Siri is getting smarter. Apple says it used deep learning to create a more natural sounding voice and change how Siri’s words are intoned and inflected. Additionally, Siri now uses on-device learning to suggest topics that might be of interest to users, based on Safari searches. For instance, upon entering the News app, the system will recommend certain articles based on browsing history. Similarly, Siri predicts when you might be typing an unusual word in Messages, based on Safari searches, and offers it in autocorrect.
Maps: The big change in Maps comes in the form of Mall Mode, which provides detailed floor plans of malls and lets users browse by floor. Apple is also bringing the support to major airports. There are also some updates to speed limit notifications and navigation.
ARKit: This is a new platform that will assist in the development of AR apps and tools. Services include motion tracking, plane estimation, ambient light estimation, scale estimation, and support for Unity, Unreal, and SceneKit.
HomeKit: Will now be able to access smart speakers inside HomeKit by way of multi-room audio support. Third-party audio apps will also gain access to the multi-room audio capability.
App Store: “We’re going to do something we’ve never done before. We’re going to completely redesign it,” said Apple marketing chief Phil Schiller said of the App Store. Apps are getting their own tab, similar to the existing Games tab.
Redesigns: The Control Center is getting a major redesign and is now a single page. 3D touch was also integrated into design to offer more feature access. Additionally, Lock Screen and Notification center were combined. Now, swiping down on the page brings up the lock screen with some notifications, and swiping up brings up all notifications.
iPad: Federighi said iOS 11 is the largest iOS release for iPad that Apple has ever done. Some new features include a new, larger dock with a predictive area and more apps. iPad is also getting Files, Apple’s new universal file system that brings together all files on the device. Files supports not only iCloud but also third party storage providers.
The conference keynote on Monday included updates for all four of Apple’s operating systems; in addition to the iOS, that includes OS X, watchOS, and tvOS. A beta of iOS 11 is available today to all developers. It will ship to everyone this fall.
Apple will officially open its retail store in Singapore on May 27, marking its first outlet in Southeast Asia and touted to be the first in the city-state to operate fully on solar power.
Located along Singapore’s Orchard Road shopping strip, the new two-storey retail space featured a glass facade–spanning 36.57 metres long and comprising glass panels each 14 metres high–as well as a 7.62-metres long canopy to provide shelter from the city-state’s tropical climate. The store also was flanked by two curved Castania stone staircases, which design was inspired by the Apple Park campus in Cupertino.
According to Apple, the Orchard Road outfit currently had 237 employees, more than 25 percent of whom were existing employees that moved from call centres or other parts of the business. It comprised two Genius Groves, in which customers could sit through hands-on sessions or get help from Apple’s technical consultants.
The new store and the company’s local operations also ran fully on solar power, the result of a “long-term contract” Apple signed with Singapore-based solar energy provider, Sunseap Group. This was part of the iPhone maker’s goal to power all of its facilities worldwide entirely on renewable energy, including hydro and wind power.
The Orchard Road site would join Apple’s global network of almost 500 stores worldwide that were visited by more than 1 million a day, it said.
Angela Ahrendts, Apple’s senior vice president of retail, said: “We view our stores as a modern-day town square, where visitors come to shop, be inspired, learn, or connect with others in their community.”
The vendor in January confirmed plans to open a store in South Korea, but would not reveal an official opening date. Local reports said construction for the retail space had began in Seoul and was estimated to be completed by end-November.
Expect to see more of Apple’s Live Photos format moving images thanks to a new Live Photo API for sharing and playing them on the web.
Live Photos is a nifty feature on the iPhone 6S and later models that turns a still photo into a three-second clip, making an image that’s also a short movie. The catch is that sharing the clips with friends is largely limited to those who’ve also got an iPhone or Mac.
The other way of sharing them on the web is by using Google Photos’ Motion Stills feature, which cleans up Live Photos and coverts them to videos or GIFs.
Apple provided a demonstration of two clips kicking into motion with the mouse over the Live icon.
According to Apple’s documentation, developers can use LivePhotoKit to create a Live Photos Player on their webpages. The player is supported on all major browsers for iOS, macOS, and Windows, as well as beta for Chrome on Android.
The new toolkit from Apple follows Tumblr’s launch of Live Photos for the web, which filled the then lack of an official way from Apple to add Live Photos to websites.